package gameLogic;

public class StrategyRandom extends Strategy {

	public StrategyRandom(Board b, BoardState s, Observer ob) {
		super(b, s, ob);
	}

	@Override
	public Move[] getAllMove() {
		return getAllAllowed().toArray(new Move[0]);
	}

	@Override
	protected int getPriority() {
		return -10;
	}
}
